FLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development

Risley, K. and Buzady, Z. 2022. FLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development. Serious Games Society Games and Learning Alliance Conference. Tampere, Finland 30 Nov - 02 Dec 2022 Springer. https://doi.org/10.1007/978-3-031-22124-8_6

TitleFLIGBY: the Serious Game Harnessing Flow Experience for Leadership Development
AuthorsRisley, K. and Buzady, Z.
TypeConference paper
Abstract

This paper discusses a unique serious game which harnesses a psychological state of Flow both as a pedagogical tool and a development target. The FLIGBY game was developed with the intention of teaching learners to understand the concept of Flow and apply this within their leadership practice. In FLIGBY, the player assumes the role of General Manager of a winery in California and must make 150+ complex decisions while managing the winery team and strategic direction to ensure the business’s success. This allows for the assessment of players’ skill level in 29 ‘soft skills’ and provides the rare ability to quantify changes in players’ leadership abilities. Use of the game to develop soft skills is discussed, including an extensive range of feedback provided during the game. Suggestions for future research include further interrogation of the dataset collected as learners progress through the game, along with additional measurement to assess how learners achieve a state of Flow while playing the game. Investigation of the roles of storification and socially constructed realities is also recommended.

KeywordsSerious Game
Soft Skills
FLIGBY
Leadership Development
Year2022
ConferenceSerious Games Society Games and Learning Alliance Conference
PublisherSpringer
Accepted author manuscript
Publication dates
Published23 Nov 2022
JournalLecture Notes in Computer Science
Journal citationpp. 56-62
ISSN1611-3349
0302-9743
Book editorKiili, K.
Antti, K.
de Rosa, F.
Dindar, M.
Kickmeier-Rust, M.
Bellotti, F.
ISBN9783031221231
9783031221248
ProjectSerious Gaming: Harnessing a State of Flow for Leadership Development
FunderUniversity of Westminster Business School
Digital Object Identifier (DOI)https://doi.org/10.1007/978-3-031-22124-8_6
Web address (URL) of conference proceedingshttps://link.springer.com/book/10.1007/978-3-031-22124-8

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