The IF Lab Field Guide to interactive storytelling ideation

Gaudenzi, S. 2019. The IF Lab Field Guide to interactive storytelling ideation.

TitleThe IF Lab Field Guide to interactive storytelling ideation
AuthorsGaudenzi, S.
Description

This practical booklet is a field guide that can be used by any student, or audiovisual producer. wishing to conceive a digital interactive story.
It contains the main phases of the WHAT IT IT process - a methodology of digital ideation created through 4 years of research and practice at IF Lab, a professional workshop funded by the EU. You will find hands-on canvases and "how to" explanations that will help you in your ideation process.

Publication dates
Published22 Jan 2019
KeywordsIF Lab, workshop, methodology, co-creation, interactive narratives, digital storytelling, field guide, design, process, WHAT IF IT process
Date2019
Web address (URL)http://www.iflab.net/wp-content/uploads/2019/01/The-F-Lab-Field-Guide.pdf
File
LicenseCC BY-NC-SA 4.0

Related outputs

Co-creation as im/mediate/d caring and sharing in times of crises: Reflections on collaborative interactive documentary as an agile response to community needs
Gaudenzi, S., Kermanchi, J. and Wiehl, A. 2021. Co-creation as im/mediate/d caring and sharing in times of crises: Reflections on collaborative interactive documentary as an agile response to community needs. NECSUS.

Corona Haikus
Gaudenzi, S. 2020. Corona Haikus. Mexico 29 Apr - 28 May 2020

Corona Haikus
Gaudenzi, S. 2020. Corona Haikus. https://coronahaikus.com/

The WHAT IF IT Process, Moving from Story-telling to Story-experiencing
Gaudenzi, S. 2019. The WHAT IF IT Process, Moving from Story-telling to Story-experiencing. Alphaville: Journal of Film and Screen Media. 17 (2019), p. 111–127. https://doi.org/10.33178/alpha.17.07

Moving from linear to digital interactive stories : a shifting world that demands several mind shifts
Gaudenzi, S. 2019. Moving from linear to digital interactive stories : a shifting world that demands several mind shifts. in: Paz, A. and Gaudenzi, S. (ed.) BUG - Interactive and Immersive narratives Rio de Janeiro Automatica.

Vers un canevas méthodologique pour le design d’œuvres audiovisuelles interactives
Gaudenzi, S. and Gantier, S. 2018. Vers un canevas méthodologique pour le design d’œuvres audiovisuelles interactives. Interfaces numériques. 7 (3), pp. 707-726 Vol. 7 – n°3/2018.

User experience versus author experience: lessons learned from the UX Series
Gaudenzi, S. 2017. User experience versus author experience: lessons learned from the UX Series. in: Aston, J., Gaudenzi, S. and Rose, M. (ed.) i-docs: the evolving practices of interactive documentary Columbia University Press Wallflower Press. pp. 117-128

Strategies of Participation: the Who, What and When of Collaborative Documentaries
Gaudenzi, S. 2014. Strategies of Participation: the Who, What and When of Collaborative Documentaries. in: Nash, K., High, C. and Summerhayes, C. (ed.) New Documentary Ecologies, Emerging Platforms, Practices and Discourses Palgrave Macmillan. pp. 129-148

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