Moving from linear to digital interactive stories : a shifting world that demands several mind shifts

Gaudenzi, S. 2019. Moving from linear to digital interactive stories : a shifting world that demands several mind shifts. in: Paz, A. and Gaudenzi, S. (ed.) BUG - Interactive and Immersive narratives Rio de Janeiro Automatica.

Chapter titleMoving from linear to digital interactive stories : a shifting world that demands several mind shifts
AuthorsGaudenzi, S.
EditorsPaz, A. and Gaudenzi, S.
Abstract

This Chapter first dwells on the multi-vocal and polyphonic nature of interactive narratives and questions how a non-linear vision of the world might change our understanding of it. The ontological opportunities of the digital shift are offered to storytellers as creative forces to start their future projects.
What sort of digital narratives can we build to embrace, and take a stand on the profound changes in our society? How is interactivity and agency the crucial tool for this new type of narratives?
The second part of the Chapter is more practical and enumerates a series of mind shifts that are necessary for linear storytellers when conceiving interactive projects. The methodology that is proposed draws on the WHAT IF IT process - an ideation methodology that was researched and developed by Sandra Gaudenzi in the last four years through the EU training programme IF Lab (Interactive Factual Lab).

KeywordsIF Lab, interactive narrative, workshop, design, UX, digital media, process, WHAT IF IT process, methodology, Brazil, Mostra BUG,
Book titleBUG - Interactive and Immersive narratives
Year2019
PublisherAutomatica
Publication dates
PublishedApr 2019
Place of publicationRio de Janeiro
ISBN9788564919303
File

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