Model-driven development of pervasive applications using context and ontologies: an m-commerce case study

Georgalas, N. and Economou, D. 2009. Model-driven development of pervasive applications using context and ontologies: an m-commerce case study. Electronic Journal for E-Commerce Tools & Applications. 3 (1).

TitleModel-driven development of pervasive applications using context and ontologies: an m-commerce case study
AuthorsGeorgalas, N. and Economou, D.
Abstract

The widespread use of handheld devices significantly motivates the growth of mobile commerce (m-commerce) that enables end-users to access, buy and sell goods and services whilst on the move. The pervasive nature of m-commerce applications renders context-awareness as an essential characteristic that enhances their ability to flexibly adapt to changing conditions and dynamic environments. Using ontologies to model context information and reason about context at a semantic level has attracted a lot of attention in the research community. However, developing m-commerce applications in a fast and effective way is in itself a very challenging task, due to the complexity introduced by the multiplicity of devices and heterogeneity of platforms and implementation technologies. Augmenting this development process with the adoption of ontologies introduces additional burden by the further work required for ontology specification and management. This paper studies the use of OMG's Model Driven Architecture in the development process of pervasive services with intent on reducing this burden. It presents a Context Ontology Model (COM) and a Model Driven Integration Architecture (MDIA) for ontology-based context information modelling and Context-Aware Application (CAA) development. It also introduces a model transformation mechanism for the generation of the CAA logic. Finally, a case study is presented, focusing on the development of a context-aware m-commerce tourist application that demonstrates in detail how the proposed approach works in practice.

JournalElectronic Journal for E-Commerce Tools & Applications
Journal citation3 (1)
YearOct 2009
PublishereJETA
Publication dates
PublishedOct 2009

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Economou, D., Jennings, V., Kilner, A., Trepess, D., Pelly, J. and Tapson, D. 2002. Subjective picture quality assessment for UMID/metadata watermark. in: Proceedings of the International Broadcasting Convention (IBC'02), September 2002, Amsterdam, The Netherlands Exeter, UK Short Run Press Ltd.. pp. 440-446

User centred virtual actor technology
Economou, D., Mitchell, W.L., Pettifer, S.R., Cook, J. and Marsh, J. 2001. User centred virtual actor technology. in: VAST '01: Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, Glyfada, Greece, 28-30 Nov 2001 New York, USA ACM. pp. 323-332

Methodological approaches to developing content for the cultural grid
Mitchell, W.L. and Economou, D. 2000. Methodological approaches to developing content for the cultural grid. Museum Documentation Association (MDA) Information. 5 (1), pp. 5-10.

"God is an alien": Understanding informant responses through user participation and observation
Mitchell, W.L., Economou, D. and Randall, D. 2000. "God is an alien": Understanding informant responses through user participation and observation. in: Proceedings of PDC 2000 6th Biennial Participatory Design Conference, 28 November - 1 December 2000 New York CPSR. pp. 135-142

Choosing and using a driving problem for CVE technology department
Mitchell, W.L., Economou, D., Pettifer, S.R. and West, A.J. 2000. Choosing and using a driving problem for CVE technology department. in: Proceedings of VRST 2000: 7th Virtual Reality Software & Technology Symposium, 22-25 October 2000 Seoul, Korea ACM. pp. 16-24

CVE technology development based on real world application and user needs
Economou, D., Mitchell, W.L., Pettifer, S.R. and West, A.J. 2000. CVE technology development based on real world application and user needs. in: Proceedings of IEEE Knowledge Networking Workshop, National Institute of Standards and Technology (NIST), Gaithersburg, Maryland, USA, 14 - 16 June 2000 IEEE . pp. 12-20

Towards a user-centred method for studying CVLEs
Economou, D., Mitchell, W.L. and Boyle, T. 2000. Towards a user-centred method for studying CVLEs. in: Proceedings of the one-day ERCIM WG UI4ALL Joint Workshop with i3 Spring Days 2000 on "interactive learning environments for children" Athens, Greece ERCIM.

Requirements elicitation for virtual actors in collaborative learning environments
Economou, D., Mitchell, W.L. and Boyle, T. 2000. Requirements elicitation for virtual actors in collaborative learning environments. Computers & Education. 34 (3-4), pp. 225-239. https://doi.org/10.1016/S0360-1315(99)00047-0

Understanding context and medium in the development of educational virtual environments
Mitchell, W.L. and Economou, D. 1999. Understanding context and medium in the development of educational virtual environments. in: Proceedings of the Workshop on User Centered Design and Implementation of Virtual Environments University of York. pp. 109-115

The Internet and virtual reality in heritage education: more than just a technical problem
Mitchell, W.L. and Economou, D. 1999. The Internet and virtual reality in heritage education: more than just a technical problem. in: Barceló, J.A., Briz, I. and Vila, A. (ed.) New techniques for old times: CAA 98: computer applications and quantitative methods in archaeology : proceedings of the 26th conference, Barcelona, March 1998 Oxford Archaeopress.

The Kahun project: CVE technology development based on real world application and user needs
Economou, D., Mitchell, W.L., Pettifer, S.R. and West, A.J. 1999. The Kahun project: CVE technology development based on real world application and user needs. in: Slater, M. (ed.) VRST '99: proceedings of the ACM Symposium on Virtual Reality Software and Technology, December 20-22nd 1999, University College London, Gower Street, London, UK ACM. pp. 168-169

Pedagogical virtual actors technology development based on real worl applications and user needs
Economou, D., Mitchell, W.L. and Boyle, T. 1999. Pedagogical virtual actors technology development based on real worl applications and user needs. in: Proceedings of the Workshop on Intelligent Virtual Agents (VA '09) Centre for Virtual Environments, University of Salford. pp. 1-11

Virtual environments: real uses
Mitchell, W.L., Randall, D. and Economou, D. 1998. Virtual environments: real uses. in: Tromp, J., Instance, H., Hand, C., Steed, A. and Kaur, K. (ed.) Proceedings of the 1st International Workshop on Usability Evaluation for Virtual Environments: Methods, Results and Future Directions De Montfort University. pp. 96-104

A phased approach to developing a set of requirements for the use of virtual actors in share virtual learning environments
Economou, D., Mitchell, W.L. and Boyle, T. 1998. A phased approach to developing a set of requirements for the use of virtual actors in share virtual learning environments. in: Ottmann, T. and Tomek, I. (ed.) Proceedings of ED-MEDIA & ED-TELECOM 98: 10th World Conference on Educational Multimedia and hypermedia & World Conference on Educational Telecommunications, Freiburg, Germany, 20-25 June 1998 Association for the Advancement of Computing in Education (AACE). pp. 1620-1621

Developing requirements for the use of virtual actors in shared virtual learning environments
Economou, D., Mitchell, W.L. and Boyle, T. 1998. Developing requirements for the use of virtual actors in shared virtual learning environments. in: Snowdon, D. and Churchill, E. (ed.) Proceedings of CVE'98: Collaborative Virtual Environments, University of Manchester, 17-19 June 1998 Colorado Springs, CO IPI Press. pp. 133-134

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