Using serious games for learning sign language combining video, enhanced interactivity and VR technology

Economou, D., Doumanis, I., Bouki, V. and Mentzelopoulos, M. 2020. Using serious games for learning sign language combining video, enhanced interactivity and VR technology. Special Issue of Journal of Universal Computer Science (J.UCS) on Exploring Immersive Technologies in Learning. 26 (8), pp. 996-1016.

TitleUsing serious games for learning sign language combining video, enhanced interactivity and VR technology
TypeJournal article
AuthorsEconomou, D., Doumanis, I., Bouki, V. and Mentzelopoulos, M.
Abstract

One in every six persons in the UK suffers a hearing loss, either as a condition they have been born with or they disordered they acquired during their life. 900,000 people in the UK are severely or profoundly deaf and based on a study by Action On Hearing Loss UK in 2013 only 17 percent of this population, can use the British Sign Language (BSL). That leaves a massive proportion of people with a hearing impediment who do not use sign language struggling in social interaction and suffering from emotional distress, and an even larger proportion of Hearing people who cannot communicate with those of the deaf community. This paper presents a serious game (SG) that aims to close the communication gap between able hearing people and people with a hearing impediment by providing a tool that facilitates BSL learning targeting adult population. The paper presents the theoretical framework supporting adult learning based on which a SG game using Virtual Reality (VR) technology has been developed. It explains the experimental framework of the study and presents the creation of the research instruments to facilitate the study comprising of a SG that integrates video and conventional video based educational material. It reports and analyses the study results that demonstrate the advantage of the SG in effectively supporting users learning a set of BSL signs and it presents qualitative outcomes that inform the further development of the game to serve learning needs. The paper closes with conclusions, directions for further development of this educational resource and future studies.

KeywordsVirtual Reality
Adult learning
Serious Games
Games based Learning
Video Learning
British Sign Language
JournalSpecial Issue of Journal of Universal Computer Science (J.UCS) on Exploring Immersive Technologies in Learning
Journal citation26 (8), pp. 996-1016
ISSN0948-6968
Year2020
PublisherGraz University of Technology, Institut für Informationssysteme und Computer Medien
Publisher's version
License
CC BY-ND 4.0
File Access Level
Open (open metadata and files)
Web address (URL)http://www.jucs.org/jucs_26_8/using_serious_games_for
Publication dates
Published13 Oct 2020
Supplemental file
File Access Level
Open (open metadata and files)

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Bouki, V., Economou, D. and Angelopoulou, A. 2011. "Cognitive theory of multimedia learning" and learning videos design: The "redundancy principle". in: SIGDOC'11: proceedings of the 29th ACM international conference on design of communication, October 3 - 5, 2011, Pisa, Italy ACM. pp. 271-278

A user-centered approach for building design guidelines for the use of virtual actors in CVEs for learning
Economou, D. 2010. A user-centered approach for building design guidelines for the use of virtual actors in CVEs for learning. in: Stewart, C.M., Schifter, C.C. and Markaridian Selverian, M.E. (ed.) Teaching and learning with technology: beyond constructivism New York Routledge. pp. 182-213

Model-driven development of pervasive applications using context and ontologies: an m-commerce case study
Georgalas, N. and Economou, D. 2009. Model-driven development of pervasive applications using context and ontologies: an m-commerce case study. Electronic Journal for E-Commerce Tools & Applications. 3 (1).

Agile product lifecycle management for service delivery frameworks: history, architecture and tools
Georgalas, N., Achilleos, A., Freskos, V. and Economou, D. 2009. Agile product lifecycle management for service delivery frameworks: history, architecture and tools. BT Technology Journal. 26 (2), pp. 65-86.

An innovative mobile electronic tourist guide application
Kenteris, M., Gavalas, D. and Economou, D. 2009. An innovative mobile electronic tourist guide application. Personal and Ubiquitous Computing. 13 (2), pp. 103-118. https://doi.org/10.1007/s00779-007-0191-y

Online documentation and preservation of cultural content in the "grico" speaking area of Magna Grecia (South Italy)
Samaroudi, M. and Economou, D. 2009. Online documentation and preservation of cultural content in the "grico" speaking area of Magna Grecia (South Italy). in: Proceedings of the 1st International Conference on Language Documentation and Tradition, with a special interest in the Kalasha of the Hindu Kush Valleys Himalayas, 7 – 9 November 2008, Aristotle University of Thessaloniki, Greece School of English, Aristotle University of Thessaloniki.

Assessment and "concurrent learning": combining different learning goals in one task
Bouki, V. and Modi, S. 2009. Assessment and "concurrent learning": combining different learning goals in one task. in: Proceedings of the International Conference on Education Research and Information (ICERI2009), Madrid, Spain, November 2009 Spain International Association of Technology, Education and Development. pp. 005930-005933

Using learning videos in classroom: cognitive aspects and evaluation of software to create learning videos
Bouki, V. 2009. Using learning videos in classroom: cognitive aspects and evaluation of software to create learning videos. in: Proceedings of the International Conference on Education Research and Information (ICERI2009), Madrid, Spain, November 2009 Spain International Association of Technology, Education and Development. pp. 005604-005608

Improved batch fuzzy learning vector quantization for image compression
Tsekouras, G.E., Antonios, M., Anagnostopoulos, C., Gavalas, D. and Economou, D. 2008. Improved batch fuzzy learning vector quantization for image compression. Information Sciences. 178 (20), pp. 3895-3907. https://doi.org/10.1016/j.ins.2008.05.017

Cultural applications for mobile devices: issues and requirements for authoring tools and development platforms
Economou, D., Gavalas, D., Kenteris, M. and Tsekouras, G.E. 2008. Cultural applications for mobile devices: issues and requirements for authoring tools and development platforms. ACM SIGMOBILE Mobile Computing and Communications Review. 12 (3), pp. 18-33. https://doi.org/10.1145/1462141.1462145

Theatrical dialectical tradition and intercultural dialogue in Magna Grecia: case study the “Grico theatre: between Greece and Italy" project
Samaroudi, M., Stathi, I. and Economou, D. 2008. Theatrical dialectical tradition and intercultural dialogue in Magna Grecia: case study the “Grico theatre: between Greece and Italy" project. in: Proceedings of the 1st Adriatic-Ionian Intercultural Dialogue Conference, Ionian University Conference Centre, Corfu, Greece, 27-28 June 2008 Europe of Cultures Forum.

Gender patterns in hypertext reading
Protopsaltis, A. and Bouki, V. 2008. Gender patterns in hypertext reading. in: Workshop on Cognition and the Web: Information Processing, Comprehension and Learning, April 24-26, Granada, Spain WebCog. pp. 213-217

Gender and information processing in electronic age
Protopsaltis, A. and Bouki, V. 2008. Gender and information processing in electronic age. in: ACM Special Interest Group for Design of Communication: proceedings of the 26th annual ACM international conference on design of communication New York ACM. pp. 131-138

Does gender matter in hypertext reading?
Protopsaltis, A. and Bouki, V. 2008. Does gender matter in hypertext reading? in: Luca, J. and Weippl, E.R. (ed.) ED-MEDIA 2008 : Proceedings of World Conference on Educational Multimedia, Hypermedia & Telecommunications, Vienna, Austria Chesapeake, VA AACE. pp. 1120-1129

Evaluation of mobile tourist guides
Kenteris, M., Gavalas, D. and Economou, D. 2008. Evaluation of mobile tourist guides. in: Lytras, M.D., Carroll, J.M., Damiani, E., Tennyson, R.D., Avison, D., Vossen, G. and Ordonez De Pablos, P. (ed.) The open knowlege society: a computer science and information systems manifesto : first world summit on the knowledge society, WSKS 2008, Athens, Greece, September 24-26, 2008. Proceedings Berlin Springer.

Deploying thick mobile clients using thin client architecture: a case in mobile tourist guides
Kenteris, M., Economou, D., Gavalas, D. and Zamplaras, D. 2008. Deploying thick mobile clients using thin client architecture: a case in mobile tourist guides. in: Lytras, M.D., Carroll, J.M., Damiani, E., Tennyson, R.D., Avison, D., Vossen, G. and Ordonez De Pablos, P. (ed.) The open knowlege society: a computer science and information systems manifesto : first world summit on the knowledge society, WSKS 2008, Athens, Greece, September 24-26, 2008. Proceedings Berlin Springer.

The quest to build a multi-platform mobile tourist guide for the Municipal Council of Mytilene, Greece
Kenteris, M., Economou, D. and Gavalas, D. 2008. The quest to build a multi-platform mobile tourist guide for the Municipal Council of Mytilene, Greece. in: Proceedings of the 2nd International Scientific Conference of the E-Business Forum in "E-Business in Travel, Tourism and Hospitality", 14 March 2008, Athens, Greece e-Business Forum.

The contribution of virtual actors in collaborative virtual reality environments in education
Economou, D. 2008. The contribution of virtual actors in collaborative virtual reality environments in education. in: Avouris, N., Karagiannidis, C. and Komis, V. (ed.) Introduction to computer-supported collaboration: collaborative environments and models for work, learning, communities of practice and knowledge building Greece Kleidarithmos Publications.

Multimedia applications for mobile devices: issues and requirements for authoring tools and development platforms
Economou, D., Gavalas, D., Kenteris, M. and Micha, K. 2007. Multimedia applications for mobile devices: issues and requirements for authoring tools and development platforms. Journal of Mobile Multimedia. 3 (1), pp. 65-87.

The technology landscape of wireless web
Gavalas, D. and Economou, D. 2007. The technology landscape of wireless web. International Journal of Mobile Communications. 5 (5), pp. 508-527. https://doi.org/10.1504/IJMC.2007.013930

Undergraduate computer science projects in UK: what is the point?
Bouki, V. 2007. Undergraduate computer science projects in UK: what is the point? in: Kefalas, P., Sotiriadou, A., Davies, G. and McGettrick, A. (ed.) Proceedings of Informatics Education Europe II (IEEII 2007): Developments in South East Europe Thessaloniki, Greece SEERC. pp. 176-184

The effects of reading goals in hypertext reading
Protopsaltis, A. and Bouki, V. 2006. The effects of reading goals in hypertext reading. in: Pierce, R. and Stamey, J. (ed.) Proceedings of the 24th annual conference on Design of communication New York, USA ACM. pp. 29-34

Reading strategies in hypertexts and factors influencing link selection
Protopsaltis, A. and Bouki, V. 2006. Reading strategies in hypertexts and factors influencing link selection. in: Pearson, E. and Bohman, P. (ed.) Proceedings of ED-MEDIA 2006: world conference on educational multimedia, hypermedia & telecommunications AACE. pp. 450-457

E-learning within the classroom: examining the complexity before measuring the impact
Kolyda, F. and Bouki, V. 2006. E-learning within the classroom: examining the complexity before measuring the impact. in: Reeves, T. and Yamashita, S. (ed.) Proceedings of World Conference on E-Learning in Corporate, Government, Healthcare, and Higher Education 2006 Chesapeake, VA, USA AACE. pp. 2114-2121

A novel method for the development of personalized mobile tourist applications
Kenteris, M., Gavalas, D. and Economou, D. 2006. A novel method for the development of personalized mobile tourist applications. in: Palau Salvador, C.E. (ed.) Proceedings of the Fifth IASTED International Conference on Communication Systems and Networks (CSN'2006): August 28 - 30 2006. Palma de Mallorca, Spain Calgary, Canada Acta Press. pp. 208-212

Developing tourist guide applications for mobile devices using the J2ME platform
Kenteris, M., Gavalas, D. and Economou, D. 2006. Developing tourist guide applications for mobile devices using the J2ME platform. in: 2006 Proceedings of the First Mobile Computing and Wireless Communications International Conference, 17-20 Sep 2006, Amman, Jordan IEEE .

Rapid integration of systems to manage content and interactions within virtual cultural organizations
Georgalas, N. and Economou, D. 2006. Rapid integration of systems to manage content and interactions within virtual cultural organizations. 3rd International Conference on Museology, ICOM-AVICOM Annual Conference: audiovisuals as cultural heritage and their use in museums. Mytilene, Greece 05-09 Jun 2006

The wireless internet technology landscape
Gavalas, D., Economou, D. and Kenteris, M. 2006. The wireless internet technology landscape. in: 2006 Proceedings of the First Mobile Computing and Wireless Communications International Conference, 17-20 Sep 2006, Amman, Jordan IEEE .

Status and trends of wireless Web technologies
Gavalas, D., Economou, D. and Kenteris, M. 2006. Status and trends of wireless Web technologies. in: Palau Salvador, C.E. (ed.) Proceedings of the Fifth IASTED International Conference on Communication Systems and Networks (CSN'2006): August 28 - 30 2006, Palma de Mallorca, Spain Calgary, Canada Acta Press. pp. 219-224

The effectiveness of Personal Digital Assistants (PDAs), Audio-guides or paper leaflets to enhance the museum visit experience
Economou, D., Varitimiadis, S., Samaroudi, M. and Gavalas, D. 2006. The effectiveness of Personal Digital Assistants (PDAs), Audio-guides or paper leaflets to enhance the museum visit experience. 3rd International Conference on Museology, ICOM-AVICOM Annual Conference: audiovisuals as cultural heritage and their use in museums. Mytilene, Greece 05-09 Jun 2006

A user centred approach for building design guidelines for the use of virtual actors in CVEs for learning/Une approach basee sur l'utilisateur pour construire des modeles de plans pour utiliser dans l'apprentissage des acteurs virtuels de la technologie EVC
Economou, D. 2006. A user centred approach for building design guidelines for the use of virtual actors in CVEs for learning/Une approach basee sur l'utilisateur pour construire des modeles de plans pour utiliser dans l'apprentissage des acteurs virtuels de la technologie EVC. Electronic Journal of Communication. 16 (1-2).

Towards a hypertext reading/comprehension model
Protopsaltis, A. and Bouki, V. 2005. Towards a hypertext reading/comprehension model. in: Tilley, S. and Newman, R.M. (ed.) Proceedings of the 23rd annual international conference on Design of communication: documenting & designing for pervasive information ACM. pp. 159-166

Using Personal Digital Assistants (PDAs) to enhance the museum visit experience
Micha, K. and Economou, D. 2005. Using Personal Digital Assistants (PDAs) to enhance the museum visit experience. in: Bozanis, P. and Houstis, E.N. (ed.) 10th Panhellenic Conference on Informatics, PCI 2005, Volas, Greece, November 11-13, 2003: proceedings Berlin, Germany Springer.

The effectiveness of educational technology on children's learning in a school environment
Kolyda, F. and Bouki, V. 2005. The effectiveness of educational technology on children's learning in a school environment. in: Crawford, C., Carlsen, R., McFerrin, K., Price, J., Weber, R. and Willis, D.A. (ed.) Proceedings of the Society for Information Technology and Teacher Education International Conference 2005 Chesapeake, VA, USA AACE. pp. 898-905

Towards a user-centred method for studying CVEs for learning
Economou, D. and Pettifer, S.R. 2005. Towards a user-centred method for studying CVEs for learning. in: Sanchez-Segura, M.I. (ed.) Developing future interactive systems Hershey, USA Idea Group Publishing. pp. 269-301

Key-frame extraction algorithm using entropy difference
Mentzelopoulos, M. and Psarrou, A. 2004. Key-frame extraction algorithm using entropy difference. in: Proceedings of the 6th ACM SIGMM International Workshop on Multimedia Information Retrieval New York, USA ACM. pp. 39-45

The effectiveness of educational CD-ROMs and web-based applications in the classroom
Kolyda, F. and Bouki, V. 2004. The effectiveness of educational CD-ROMs and web-based applications in the classroom. WSEAS Transactions on Information Science and Applications. 6 (1), pp. 1730-1733.

The effectiveness of educational CD-ROMs and Web-based applications in the classroom
Kolyda, F. and Bouki, V. 2004. The effectiveness of educational CD-ROMs and Web-based applications in the classroom. in: Proceedings of the 2004 WSEAS International Conference on Engineering WSEAS.

Virtual reality and museums: the development of a collaborative virtual environment for learning about ancient Egypt
Economou, D. 2004. Virtual reality and museums: the development of a collaborative virtual environment for learning about ancient Egypt. Museology: International Scientific Electronic Journal. 2.

Understanding social interaction and informing the design of virtual actors in collaborative virtual environments (CVEs) for learning
Economou, D. 2004. Understanding social interaction and informing the design of virtual actors in collaborative virtual environments (CVEs) for learning. 2nd International Conference of Museology: Technology for Cultural Heritage Management - Education - Communication. Mytilene, Greece 28 Jun - 02 Jul 2004

Cognitive aspects of web-based hypertext: an experimental approach
Bouki, V. and Protopsaltis, A. 2004. Cognitive aspects of web-based hypertext: an experimental approach. in: Proceedings of WSEAS International Conference on E-ACTIVITIES, Crete, Oct. 2004 WSEAS.

Cognitive aspects of web-based hypertext: an experimental approach
Bouki, V. and Protopsaltis, A. 2004. Cognitive aspects of web-based hypertext: an experimental approach. WSEAS Transactions on Information Science and Applications. 1 (5), pp. 1268-1276.

'Real-time' communication in e-learning: a pilot study using Blackboard
Bouki, V. 2004. 'Real-time' communication in e-learning: a pilot study using Blackboard. WSEAS Transactions on Signal Processing. 60 (1), pp. 1726-1730.

Cognitive model for web based hypertext comprehension
Bouki, V. 2004. Cognitive model for web based hypertext comprehension. in: Uskov, V. (ed.) Proceedings of the IASTED international conference on Web-based education Canada Acta Press. pp. 604-606

Assessing the impact of new technology in sports annotation
Kilner, A., Trepess, D., Economou, D., Jennings, V. and Winter, G. 2003. Assessing the impact of new technology in sports annotation. in: Bisdorff, R. (ed.) proceedings of HCP'2003: Human Centred Processes, Distributed Decision Making and Man-Machine Cooperation: 14th Mini EURO Conference, 05-07 May 2003, Luxembourg Luxembourg Centre Universitaire. pp. 65-70

Intelligent interfaces for educational sites: an analysis of the cognitive stage of 'explanation'
Bouki, V. 2003. Intelligent interfaces for educational sites: an analysis of the cognitive stage of 'explanation'. in: Mohammadian, M. (ed.) Proceedings of the 2003 International Conference on Intelligent Agents, Web Technologies and Internet Commerce (IAWTIC 2003) Vienna, Austria IAWTIC. pp. 585-592

Problem driven CVE technology development
Economou, D., Mitchell, W.L. and Pettifer, S.R. 2002. Problem driven CVE technology development. Journal of Network and Computer Applications. 25 (4), pp. 243-262. https://doi.org/10.1006/jnca.2002.0141

Subjective picture quality assessment for UMID/metadata watermark
Economou, D., Jennings, V., Kilner, A., Trepess, D., Pelly, J. and Tapson, D. 2002. Subjective picture quality assessment for UMID/metadata watermark. in: Proceedings of the International Broadcasting Convention (IBC'02), September 2002, Amsterdam, The Netherlands Exeter, UK Short Run Press Ltd.. pp. 440-446

Intelligent self-study aid: a revision tool that uses natural language
Bouki, V. 2002. Intelligent self-study aid: a revision tool that uses natural language. in: Mastorakis, N. and Mladenov, V. (ed.) Recent advances in computers, computing and Communications WSEAS. pp. 143-147

User centred virtual actor technology
Economou, D., Mitchell, W.L., Pettifer, S.R., Cook, J. and Marsh, J. 2001. User centred virtual actor technology. in: VAST '01: Proceedings of the 2001 Conference on Virtual Reality, Archeology, and Cultural Heritage, Glyfada, Greece, 28-30 Nov 2001 New York, USA ACM. pp. 323-332

Improving the quality in distance learning: the explanatory environment
Bouki, V. 2001. Improving the quality in distance learning: the explanatory environment. in: Hoyer, H. (ed.) 20th World conference on open learning and distance education: 'the future of learning' Germany ICDE & University of Hagen.

Methodological approaches to developing content for the cultural grid
Mitchell, W.L. and Economou, D. 2000. Methodological approaches to developing content for the cultural grid. Museum Documentation Association (MDA) Information. 5 (1), pp. 5-10.

"God is an alien": Understanding informant responses through user participation and observation
Mitchell, W.L., Economou, D. and Randall, D. 2000. "God is an alien": Understanding informant responses through user participation and observation. in: Proceedings of PDC 2000 6th Biennial Participatory Design Conference, 28 November - 1 December 2000 New York CPSR. pp. 135-142

Choosing and using a driving problem for CVE technology department
Mitchell, W.L., Economou, D., Pettifer, S.R. and West, A.J. 2000. Choosing and using a driving problem for CVE technology department. in: Proceedings of VRST 2000: 7th Virtual Reality Software & Technology Symposium, 22-25 October 2000 Seoul, Korea ACM. pp. 16-24

CVE technology development based on real world application and user needs
Economou, D., Mitchell, W.L., Pettifer, S.R. and West, A.J. 2000. CVE technology development based on real world application and user needs. in: Proceedings of IEEE Knowledge Networking Workshop, National Institute of Standards and Technology (NIST), Gaithersburg, Maryland, USA, 14 - 16 June 2000 IEEE . pp. 12-20

Towards a user-centred method for studying CVLEs
Economou, D., Mitchell, W.L. and Boyle, T. 2000. Towards a user-centred method for studying CVLEs. in: Proceedings of the one-day ERCIM WG UI4ALL Joint Workshop with i3 Spring Days 2000 on "interactive learning environments for children" Athens, Greece ERCIM.

Requirements elicitation for virtual actors in collaborative learning environments
Economou, D., Mitchell, W.L. and Boyle, T. 2000. Requirements elicitation for virtual actors in collaborative learning environments. Computers & Education. 34 (3-4), pp. 225-239. https://doi.org/10.1016/S0360-1315(99)00047-0

The Learning Skills Project
Bouki, V., Veniou, P. and Parapadakis, D. 1999. The Learning Skills Project. The 19th ICDE World Conference on Open Learning and Distance Education. Vienna, Austria Jun 1999

Understanding context and medium in the development of educational virtual environments
Mitchell, W.L. and Economou, D. 1999. Understanding context and medium in the development of educational virtual environments. in: Proceedings of the Workshop on User Centered Design and Implementation of Virtual Environments University of York. pp. 109-115

The Internet and virtual reality in heritage education: more than just a technical problem
Mitchell, W.L. and Economou, D. 1999. The Internet and virtual reality in heritage education: more than just a technical problem. in: Barceló, J.A., Briz, I. and Vila, A. (ed.) New techniques for old times: CAA 98: computer applications and quantitative methods in archaeology : proceedings of the 26th conference, Barcelona, March 1998 Oxford Archaeopress.

The Kahun project: CVE technology development based on real world application and user needs
Economou, D., Mitchell, W.L., Pettifer, S.R. and West, A.J. 1999. The Kahun project: CVE technology development based on real world application and user needs. in: Slater, M. (ed.) VRST '99: proceedings of the ACM Symposium on Virtual Reality Software and Technology, December 20-22nd 1999, University College London, Gower Street, London, UK ACM. pp. 168-169

Pedagogical virtual actors technology development based on real worl applications and user needs
Economou, D., Mitchell, W.L. and Boyle, T. 1999. Pedagogical virtual actors technology development based on real worl applications and user needs. in: Proceedings of the Workshop on Intelligent Virtual Agents (VA '09) Centre for Virtual Environments, University of Salford. pp. 1-11

Virtual environments: real uses
Mitchell, W.L., Randall, D. and Economou, D. 1998. Virtual environments: real uses. in: Tromp, J., Instance, H., Hand, C., Steed, A. and Kaur, K. (ed.) Proceedings of the 1st International Workshop on Usability Evaluation for Virtual Environments: Methods, Results and Future Directions De Montfort University. pp. 96-104

A phased approach to developing a set of requirements for the use of virtual actors in share virtual learning environments
Economou, D., Mitchell, W.L. and Boyle, T. 1998. A phased approach to developing a set of requirements for the use of virtual actors in share virtual learning environments. in: Ottmann, T. and Tomek, I. (ed.) Proceedings of ED-MEDIA & ED-TELECOM 98: 10th World Conference on Educational Multimedia and hypermedia & World Conference on Educational Telecommunications, Freiburg, Germany, 20-25 June 1998 Association for the Advancement of Computing in Education (AACE). pp. 1620-1621

Developing requirements for the use of virtual actors in shared virtual learning environments
Economou, D., Mitchell, W.L. and Boyle, T. 1998. Developing requirements for the use of virtual actors in shared virtual learning environments. in: Snowdon, D. and Churchill, E. (ed.) Proceedings of CVE'98: Collaborative Virtual Environments, University of Manchester, 17-19 June 1998 Colorado Springs, CO IPI Press. pp. 133-134

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