Human Computer Interaction using gestures for mobile devices and serious games: A review

Spanogianopoulos, S., Mentzelopoulos, M., Sirlantzis, K. and Protopsaltis, A. 2014. Human Computer Interaction using gestures for mobile devices and serious games: A review. International Conference on Interactive Mobile Communication Technologies and Learning (IMCL). Thessaloniki 13 Nov 2014 IEEE . doi:10.1109/IMCTL.2014.7011154

TitleHuman Computer Interaction using gestures for mobile devices and serious games: A review
AuthorsSpanogianopoulos, S., Mentzelopoulos, M., Sirlantzis, K. and Protopsaltis, A.
TypeConference paper
Abstract

The Human-Computer Interaction (HCI) with interfaces is an active challenge field in the industry over the past decades and has opened the way to communicate with the means of verbal, hand and body gestures using the latest technologies for a variety of different applications in areas such as video games, training and simulation. However, accurate recognition of gestures is still a challenge. In this paper, we review the basic principles and current methodologies used for collecting the raw gesture data from the user for recognize actions the users perform and the technologies currently used for gesture-HCI in games enterprise. In addition, we present a set of projects from various applications in games industry that are using gestural interaction.

KeywordsGesture Recognition
Human Computer Interaction
Mobile Computing
Year2014
ConferenceInternational Conference on Interactive Mobile Communication Technologies and Learning (IMCL)
PublisherIEEE
Publication dates
PublishedNov 2014
Journal citationpp. 310-314
Book title2014 International Conference on Interactive Mobile Communication Technologies and Learning (IMCL)
ISBN978-1-4799-4742-3
Digital Object Identifier (DOI)doi:10.1109/IMCTL.2014.7011154
Web address (URL) of conference proceedingshttp://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=6999021

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