Title | Treasure hunt pervasive games in cultural organisations |
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Authors | Economou, D., Bouki, V., Kounenis, T., Mentzelopoulos, M. and Georgalas, N. |
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Type | Conference paper |
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Abstract | This paper introduces an approach of connecting cultural organizations, such as Museums and archaeological sites and enhancing visiting experience in both sites with the use of a treasure hunt game. The paper shows how the treasure hunt game utilizes pervasive technology and connects remotely located groups of users (in a Museum and in an archaeological site) by involving them in a live collaborative activity where one group assists the other to find hidden treasures and discover related information. The paper articulates the educational value of pervasive treasure hunt games. The paper put emphasis on the gamified elements of the system and their role in enhancing the visiting experience and concludes with directions of future work and development. |
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Keywords | Treasure hunt games, pervasive computing, gamified features, cultural organisations, Museums, archaeological sites, mobile, web apps. |
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Year | 2015 |
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Conference | IMCL 2015 International Conference on Interactive Mobile Communication Technologies and Learning |
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Publisher | IEEE |
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Publication dates |
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Published | Nov 2015 |
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Journal citation | pp. 368-372 |
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Book title | Proceedings of the IMCL 2015 International Conference on Interactive Mobile Communication Technologies and Learning, November 19-20, 2015, Thessaloniki, Greece |
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ISBN | 978146738242715 |
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Digital Object Identifier (DOI) | https://doi.org/10.1109/IMCTL.2015.7359621 |
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Web address (URL) of conference proceedings | http://ieeexplore.ieee.org/xpl/mostRecentIssue.jsp?punumber=7352595 |
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