|Title||Work-in-progress-Gamifying the process of Learning Sign Language in VR|
|Authors||Economou, Daphne, Mentzelopoulos, Markos, Ingram, Jack, Martinez-Mukimov, Timur, Primkulova, Shirin and Abduvaliev, Said|
This study recognizes the need for providing a tool to facilitate learning British Sign Language (BSL). Virtual reality coupled with gamification holds exciting prospects to accommodate this need. This paper presents a work-in-progress study that focuses on evaluating the impact of combining scaffolded instruction with gamification to design a 3D interactive game to support learning the BSL alphabet. The paper outlines the project motivations, its aims and objectives, the proposed research methodology, and the expected contributions to knowledge.
|Published||30 May 2022|
|Published in print||30 May 2022|
|Journal||2021 7th International Conference of the Immersive Learning Research Network (iLRN)|
|Digital Object Identifier (DOI)||https://doi.org/10.23919/ilrn55037.2022.9815988|